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	<title>Manousos Bouloukakis Blog &#187; project natal</title>
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		<title>Project Natal : Controller Free Entertainment</title>
		<link>http://blog.bouloukakis.com/archives/301</link>
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		<pubDate>Tue, 09 Feb 2010 13:26:05 +0000</pubDate>
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		<category><![CDATA[project natal]]></category>
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		<description><![CDATA[Project Natal(pronounced [nayˈtal], nay-tahl) is the code name for a &#8220;controller-free gaming and entertainment experience&#8221; by Microsoft for the Xbox 360 video game platform. Based on an add-on peripheral for the Xbox 360 console, Project Natal enables users to control (&#8230;)</p><p><a href="http://blog.bouloukakis.com/archives/301">Read the rest of this entry &#187;</a></p>]]></description>
			<content:encoded><![CDATA[<p><img class="alignleft" title="Project Natal" src="http://microsoftfeed.com/wp-content/uploads/2009/10/ProjectNatal.jpg" alt="" width="769" height="403" /><strong>Project Natal</strong>(pronounced <a title="Wikipedia:IPA" href="http://en.wikipedia.org/wiki/Wikipedia:IPA">[nayˈtal]</a>, <a title="Wikipedia:Pronunciation respelling key" href="http://en.wikipedia.org/wiki/Wikipedia:Pronunciation_respelling_key"><em>nay-tahl</em></a>) is the <a title="Code name" href="http://en.wikipedia.org/wiki/Code_name">code name</a> for a &#8220;controller-free gaming and entertainment experience&#8221; by <a title="Microsoft" href="http://en.wikipedia.org/wiki/Microsoft">Microsoft</a> for the <a title="Xbox 360" href="http://en.wikipedia.org/wiki/Xbox_360">Xbox 360</a> video game platform. Based on an add-on <a title="Peripheral" href="http://en.wikipedia.org/wiki/Peripheral">peripheral</a> for the Xbox 360 console, Project Natal enables users to control and interact with the Xbox 360 without the need to touch a <a title="Game controller" href="http://en.wikipedia.org/wiki/Game_controller">game controller</a> through a <a title="Natural user interface" href="http://en.wikipedia.org/wiki/Natural_user_interface">natural user interface</a> using gestures, <a title="Speech recognition" href="http://en.wikipedia.org/wiki/Speech_recognition">spoken commands</a>, or <a title="Object recognition" href="http://en.wikipedia.org/wiki/Object_recognition">presented objects and images</a>. The project is aimed at broadening the Xbox 360&#8242;s audience beyond its typically <a title="Hardcore gamer" href="http://en.wikipedia.org/wiki/Hardcore_gamer">hardcore</a> base.<br />
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